![]() ![]() The bakers include: AO, normal, ID, height, curvature, position, polypaint,.4 graphs types: Tiling textures, MDL materials, Math Functions and Noise Editor.Use the real-time PBR viewport to preview your work exactly as it appears in Unity.Find physically based, high resolution and tweakable assets for texturing.Import procedural sbs and sbsar files, photographs, scans and geometry (.fbx &. ![]()
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